Home / Series / The Jimquisition / Aired Order / Season 2015 / Episode 55

Active-Time Prattle

With Final Fantasy VII Remake abandoning the Active-Time Battle system for a more action-oriented approach, the time has come to discuss whether or not traditional JRPG battles really are "dated." Are they dated, or is it just something the industry decided one day? What exactly is wrong with Active-Time and turn-based combat systems? I, for one, can't say I see what makes them so distasteful.

English
  • Originally Aired December 14, 2015
  • Runtime 15 minutes
  • Network YouTube
  • Created September 18, 2017 by
    Administrator admin
  • Modified September 18, 2017 by
    Administrator admin