On 2002 in video gaming, the New York-based British gaming company Rockstar Games releases ''Grand Theft Auto: Vice City'', which immediately shatters sales records, with 1 million units sold within 24 hours, and is universally acclaimed for its authenticity, scale and gameplay. Inspired by the success of the game, heads of Rockstar, Sam Houser and Dan Houser immediately begin planning and researching for another, even larger and more elaborate game, one that moves away from the Vice City's crime movie origins and based on the war between African American street gangs in South Central Los Angeles in the early '90s. The following June, however, 17-year-old Devin Moore — a persistent player of the game — shoots dead several police personnel in a police station in Fayette, Alabama and steals a police car. Strickland v. Sony catches the eye of conservative Florida-based attorney Jack Thompson (activist), who, upon questioning Moore in prison and playing the game for himself, theorises that the game's violent content and alleged glamorisation of criminal activity may have been the primary cause for his rampage. He gathers together some expert analysis of the effects of violent images on human brains and the use of violent video games in the military, and files a lawsuit against Rockstar Games and its publisher, Take-Two Interactive seeking damages on behalf of the families of the murdered personnel. This immediately earns him and his family the ire of the game's fans, who start vandalising their house and making threatening phone calls to their house phone.