Elliot and Boog stumble upon an abandoned human Summer Camp.
The Campers must choose between their prejudices or their better nature.
Elliot and Boog stumble upon an abandoned human Summer Camp.
The Campers must choose between their prejudices or their better nature.
The arrival of a retired police dog, Gunner, at camp coincides with accusations of theft from the Pet Palace.
Dinkelman goes missing, and Norm tries to get him back to Boog.
Camp Harmony is tested with the arrival of a charismatic wolf called Wild.
Elliot saves Ian's life by accident and lies about how it happened.
Boog gets taken hostage by Camp Wild's neighbours, the spoiled and entitled pets of the high security Pet Palace.
Now the campers have to break their buddy out of his prison.
Elliot tries to trick Kiki into doing all his chores.
Karla discovers she has a talent for hypnosis.
Boog and Elliot soon find that their new enterprise has attracted the attentions of the local gangster.
An embarrassed Karla is forced to reveal her greatest talent to everyone.
The appearance of an old bear claiming to be Boog’s long-lost dad divides the camp.
Elliot overeats and has a fever nightmare that he’s been turned into a pig.
The Campers create a ‘decoy camp’ when it’s discovered the Mole rats are planning to come over and have a blow-out party.
The campers help a visiting horse get his groove back.
A series of accidents finds Elliot being crowned King of the Deers, instead of Ian, who was expecting the honour.
The campers find a cell phone in the forest.
Weenie and Elliot think Boog is under the spell of a forest witch.
An infiltration of racoons leaves the Pet Palace without power.
A thawed-out cave bear is mistaken for Boog and causes havoc when they bring it back to camp.
Boog struggles to get back to camp as the cave bear rules over the others there.
The Campers think they’ve pulled a fast one on the Pets when they agree to switch homes.
A bump on the head turns McSquizzy into a kinder, gentler squirrel.
Boog creates a system of barter using ‘money,’ but Elliot quickly becomes cash-crazed, throwing the camp into chaos.
The camp has become money-obsessed, and now Boog has to find a way to stop it.
The discovery of a mysterious map convinces the campers a treasure is buried on a nearby island and they set off to look for it.
The adventure for treasure continues, and divisions form to be the ones to get the treasure first.
Camp Wild must deal with a hunting dog who arrives and threatens to give their location away to hunters.
Elliot is gripped by the hunt for a ‘Golden Woo-Hoo Ticket.’
McSquizzy’s city cousin Roger visits Camp Wild and mockingly declares it to be nowhere near as wild as the city.
Boog shows Elliot an old calendar.
Boog and Elliot fall in with a cool group of possums who turn out to be camp-robbers and must then figure out how to get all their friend’s stolen belongings back.
Boog and Elliot scheme to get back all the stuff the possums stole.
Boog and Elliot grow tired of Ian’s criticisms of their leadership style.
Boog feels sorry that Ian hasn’t received love tokens during the annual Springtime Sweethearts event.
Weenie’s ‘collecting’ of objects becomes an issue when his wagon is full.
The Camp is gripped by alien paranoia when Boog and Elliot encounter a visitor from another planet.
Elliot discovers he has a talent for being a DJ on the Camp Wild Radio.
Karla decides to crash a big party at the Pet Palace by disguising herself as an influencing white cat.
Karla and Kiki crash Giselle's solitary break from camp by turning it into a Girls Weekend.
McSquizzy gets injured in a prank, Boog and Elliot wonder if he's being honest.
When Kiki goes AWOL, Boog and Elliot investigate the circus to look for clues on her disappearance.
Elliot and Cleo end up as unlikely partners on a dangerous boat journey.
When a visiting tortoise gets in an accident, Elliot is forced into the most awkward of charades.
Elliot accepts the challenge of a fight with Sugar, the white tiger.
Boog accepts a dangerous fishing challenge, unaware how terrible at it he actually is.
Elliot finds a creature he believes to be a good luck charm.
The campers go on a journey and stumble across a mythical creature.
A mysterious stranger comes to Camp and claims refuge, but the stranger's presence splits the camp.