Step onto the continent of Galmoria and into the walls of the city of Dolomus, where four individuals get tied up together and take a leap of faith as they begin their story…
After an unexpected meeting in the city of Dolomus, the four individuals unveil pieces of their stories. They will have to choose where these truths will pull them next.
After narrowly avoiding the scrutiny of Inquisitor Helis, the newly formed alliance of Willow, Toni, Siggy and Cricket take some time in the Stew Pot Tavern to figure out how they will clear Cricket's name.
With the plan formed, the team heads to the manor to discover the truth about Cricket's alleged crime. However, they will soon find that sneaking into a recent crime scene isn't as easy as they initially thought.
With the blood-soaked revelations still stained on their minds, the group must now attempt to escape the manor. They will have to put their individual skills to the test, but will their dice support their plans?