Toggle navigation
Discover
On Today
Awards
Companies
Lists
People
Tagging & Taxonomy
Earn Points
Support
Add A Record
Add Series
Add Movie
Add Person
Account
Dashboard
Notifications
Subscribe
Favorite Series
Favorite Movies
Logout
Login
Add Series
Add Movie
Add Person
Dashboard
Notifications
Subscribe
Favorite Series
Favorite Movies
Logout
Login
Home
/
Series
/
WWDC
/ Aired Order /
Edit
Edit Translations
Delete
Delete
Bulk Editor
Season 2012
General
Episodes
Artwork
TheTVDB.com Season ID
523301
Created
June 21, 2013
Modified
November 2, 2023
Add Episodes
When available, episode names will be translated into
your preferred language
. Otherwise they will be shown using the series' origin language.
Name
First Aired
Runtime
Image
S2012E100
Keynote
60
S2012E101
Platforms Kickoff
60
S2012E200
What's New in Cocoa Touch
60
S2012E202
Introduction to Auto Layout for iOS and OS X
60
S2012E203
Accessibility for OS X
60
S2012E204
What's New in Cocoa
60
S2012E205
Introducing Collection Views
60
S2012E206
Secure Automation Techniques in OS X
60
S2012E208
Saving and Restoring Application State on iOS
60
S2012E209
iCloud Storage Overview
60
S2012E210
Accessibility for iOS
60
S2012E211
Building Concurrent User Interfaces on iOS
60
S2012E212
Basics+Habits: Building Your Software Projects To Last
60
S2012E213
Introduction to High Resolution on OS X
60
S2012E214
Core Data Best Practices
60
S2012E215
Text and Linguistic Analysis
60
S2012E216
Advanced Appearance Customization on iOS
60
S2012E217
Layer-Backed Views: AppKit + Core Animation
60
S2012E218
Using iCloud with UIDocument
60
S2012E219
Advanced Collection Views and Building Custom Layouts
60
S2012E220
Keyboard Input in iOS
60
S2012E221
iOS User Interface Design
60
S2012E222
Introduction to Attributed Strings for iOS
60
S2012E223
Enhancing User Experience with Scroll Views
60
S2012E224
Using iCloud with NSDocument
60
S2012E225
Up and Running: Making a Great Impression with Every Launch
60
S2012E226
Core Text and Fonts
60
S2012E227
Using iCloud with Core Data
60
S2012E228
Best Practices for Mastering Auto Layout
60
S2012E230
Advanced Attributed Strings for iOS
60
S2012E231
What's New with Gestures
60
S2012E232
Auto Layout by Example
60
S2012E233
Building Advanced Gesture Recognizers
60
S2012E234
AirPrint
60
S2012E235
iOS App Performance: Responsiveness
60
S2012E236
The Evolution of View Controllers on iOS
60
S2012E237
Advanced iCloud Document Storage
60
S2012E238
iOS App Performance: Graphics and Animations
60
S2012E240
Polishing Your Interface Rotations
60
S2012E241
Cocoa Interprocess Communication with XPC
60
S2012E242
iOS App Performance: Memory
60
S2012E243
iPhoto for iOS: UI Progression and Animation Design
60
S2012E244
Internationalization Tips and Tricks
60
S2012E245
Advanced Tips and Tricks for High Resolution on OS X
60
S2012E300
Getting Around Using Map Kit
60
S2012E301
Introducing Passbook, Part 1
60
S2012E302
Selling Products with Store Kit
60
S2012E303
Staying on Track with Location Services
60
S2012E304
Events and Reminders in Event Kit
60
S2012E305
What's New in iTunes Connect for App Developers
60
S2012E306
Integrating With Facebook, Twitter and Sina Weibo
60
S2012E307
Building Great Newsstand Apps
60
S2012E308
Managing Subscriptions with In-App Purchase
60
S2012E309
Introducing Passbook, Part 2
60
S2012E311
Building and Distributing Custom B2B Apps for iOS
60
S2012E400
Developer Tools Kickoff
60
S2012E402
Working Efficiently with Xcode
60
S2012E404
Building from the Command Line with Xcode
60
S2012E405
Modern Objective-C
60
S2012E406
Adopting Automatic Reference Counting
60
S2012E407
Adopting Storyboards in Your App
60
S2012E408
Working with Schemes and Projects in Xcode
60
S2012E409
Learning Instruments
60
S2012E410
What's New in LLVM
60
S2012E411
Source Control Management in Xcode
60
S2012E412
Debugging in Xcode
60
S2012E413
Migrating to Modern Objective-C
60
S2012E414
Building, Archiving, and Submitting Your App
60
S2012E415
Debugging with LLDB
60
S2012E500
Game Technologies Kickoff
60
S2012E501
Publishing with the iBookstore
60
S2012E502
Effective HTTP Live Streaming
60
S2012E503
Building Books with iBooks Author
60
S2012E504
Introducing Scene Kit
60
S2012E505
Audio Session and Multiroute Audio in iOS
60
S2012E506
Optimizing 2D Graphics and Animation Performance
60
S2012E508
What's New in Game Center
60
S2012E509
Building Interactive Books with EPUB 3 and JavaScript
60
S2012E510
Getting Started with Core Image
60
S2012E511
Core Image Techniques
60
S2012E512
What's New in HTTP Live Streaming
60
S2012E513
Advances in OpenGL and OpenGL ES
60
S2012E514
OpenGL ES Tools and Techniques
60
S2012E515
HTML, CSS, and DOM for Book Authors
60
S2012E516
Integrating Your Games with Game Center
60
S2012E517
Real-Time Media Effects and Processing during Playback
60
S2012E518
Improving Accessibility in Books
60
S2012E519
Multiplayer Gaming with Game Center
60
S2012E520
What's New in Camera Capture
60
S2012E521
Building Game Center Games for OS X
60
S2012E522
Adopting OpenCL in Your Application
60
S2012E523
Best Practices for Color Management
60
S2012E524
Understanding Core Motion
60
S2012E600
Debugging UIWebViews and Websites on iOS
60
S2012E601
Optimizing Web Content in UIWebViews and Websites on iOS
60
S2012E602
Delivering Web Content on High Resolution Displays
60
S2012E603
Tools, Services, and APIs for iTunes Affiliate Program Marketing
60
S2012E604
Advanced Effects with HTML5 Media Technologies
60
S2012E605
Producing Rich Media Advertisements for iAd
60
S2012E700
The OS X App Sandbox
60
S2012E701
iOS Accessories
60
S2012E702
Gatekeeper and Developer ID
60
S2012E703
Core Bluetooth 101
60
S2012E704
The Security Framework
60
S2012E705
Advanced Core Bluetooth
60
S2012E706
Networking Best Practices
60
S2012E707
Simplify Networking with Bonjour
60
S2012E708
The Accelerate Framework
60
S2012E709
What's New In The Filesystem
60
S2012E710
Privacy Support in iOS and OS X
60
S2012E711
Power Management
60
S2012E712
Asynchronous Design Patterns with Blocks, GCD, and XPC
60
S2012E714
Protecting the User's Data
60
Backgrounds
0
Banners
0
Icons
0
Posters
1
Background
Banner
Icon
Poster
No artwork of this type.
No artwork of this type.
No artwork of this type.
×
Delete Season
Why are you deleting this season?
*
Choose an option
Episodes within this season
*
Move all to unassigned
Permanently delete all
Note that if any episodes exist within other season orders, they will be retained regardless of this selection. On large seasons, you may get a 504 error if you choose to delete the episodes. Be patient... the episodes will still be deleted.
Type of Duplicate
*
Series
Season
Episode
Movie
Person
Artwork
Company
List
ID of Duplicate
*
Enter the type and id of the record that this record is a duplicate of and confirm using the preview below. This is critical information for downstream systems.
Preview