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Tech Focus - Wolfenstein 2 Variable Rate Shading Analysis

Nvidia's Turing architecture pushes rendering into new territory with a number of brand new features - including variable rate shading, an attempt to lessen GPU load based on human perception of aspects such as motion and luminance. Alex has the full story plus analysis of the tech in action in Wolfenstein: The New Colossus.

English
  • Originally Aired December 4, 2018
  • Runtime 25 minutes
  • Network YouTube
  • Created September 2, 2019 by
    Administrator admin
  • Modified September 2, 2019 by
    Administrator admin