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EverQuest

Fans worldwide have embraced EverQuest since its debut in March of 1999. The enchanting land of Norrath--populated by humans, gnomes, elves and other incredible creatures--is also home to as many as 40,000 players at a given time. On this episode of "Icons," we'll learn the stories behind the conceptualization of EverQuest, how its creators convinced Sony Online Entertainment that Ultima Online was not the ultimate in massive multiplayer online gaming, and what the future holds for this fantasy world.

English
  • Originally Aired July 7, 2002
  • Runtime 25 minutes
  • Production Code 107
  • Network G4
  • Created June 27, 2009 by
    Administrator admin
  • Modified June 27, 2009 by
    Administrator admin