Sega jets into 1988 with a new distributor and a pair of games that do what Sega did best on Master System: Namely, convert arcade games and create strong follow-ups to SG-1000 releases. After Burner doesn't pull off the Super Scaler-to-Master System adaptation trick quite as effectively as OutRun did, which is largely down to the more powerful arcade hardware behind After Burner's coin-op edition, but it still looks and plays a lot more impressively than any other console flight combat game at the time. Not that there were a lot. But still. As for Penguin Land, it's a top-flight puzzler... well, I guess "flight" isn't quite the word to use for a game about penguins. But it's quite good and has an interesting trick up its sleeve. As a treat.