Fixit becomes increasingly buggy. Denny tries to repair him, but it wakes his guard program. Armed with an arsenal, he tries to attack the others. Meanwhile, Chop Shop's right arm component makes another attempt to free the rest of Chop Shop and succeeds in causing more troubles for Bumblebee's group.
When Bumblebee decides to show his team the beauty of Earth, he takes them to a ghost town in the Far West where a Decepticon able to change form awaits them. As they wonder through the town, the 'Bots get into various hijinks and traps triggered by themselves. Afterwards, Bumblebee finds his team fighting something that isn't really there and stops them. The Decepticon opens various holes in the floor, trapping the 'Bots.
In the wake of a coming threat to Earth by Steeljaw's gang, the Primes decide to send Optimus there despite his training not yet complete. As Optimus prepares to return to Earth to face the mysterious "Evil" he's prophesied, the Bee Team must prevent Steeljaw's Pack from teleporting that same threat onto Earth.
It's a Mini-Con melee as both sides vie for control of the Cyclones.
The Autobot and Decepticon Mini-Cons form a temporary truce.
The Autobots split into two teams: one faces an old foe of Bumblebee’s while the other confronts a Decepticon in the polar wastes.
Bumblebee continues to chase after Overload with Grimlock and Strongarm not too far behind, while Optimus and his group continue to pursue Polarclaw.
While the team tries to apprehend a new Decepticon named Saberhorn, Strongarm and Grimlock try to recreate the teamwork Strongarm and Sideswipe had.
After making a mistake in the field, Strongarm removes herself from active duty just as the team contends with the Decepticon arsonists Crazybolt and Slicedice.
Windblade's concern for Optimus' well being puts the away team at risk as they battle Razorpaw and his Mini-Cons, Swelter and Glacius.
Grimlock attempts to make himself smarter by absorbing information from a Cybertronian data cylinder into his processor, but something goes wrong and puts the team at a disadvantage.
The team obtain more clues to Decepticon Island as Steeljaw has a clever plan to infiltrate the scrapyard. Bumblebee, Grimlock and Strongarm confront Scorponok, the leader of the island.
Bumblebee takes a night off to see his favorite band, but things get dangerous when Bisk attacks the stadium.
While Bumblebee and Strongarm are stuck in an impound lot, Grimlock's search for a better camouflage is running at full speed when Quillfire returns.
Fixit's attempt to carry out the ground bridge repairs leads two Decepticons (Soundwave and Laserbeak)from the shadowzone.
Slipstream and Jetstorm expose Drift to danger when attempting to prove that they can work effectively without him.
As the two Autobot teams are reunited, an old friend returns as they find the Decepticon's headquarters and that Steeljaw is leading a Decepticon guerilla army.
As the severely outnumbered Autobots fight to bring Steeljaw's army down, tensions rise between Bumblebee and Optimus, putting the whole world at risk.
After once again accidentally combining into the Ultra Bee Team Combiner, the Autobots find Sideswipe has split into two individuals - each being one extreme of his personality. Now, the two Sideswipes must overcome their differences and learn to work together as the Bee Team pursues Stunticon Drag Strip, who stole a dangerous Cybertronian device - the Gravitic Adjuster.
Strongarm flexes her detective muscles to solve a baffling series of Decepticon thefts; she may need to stand up to her teammates in order to bring a couple of perps to justice.
The Bee Team learns about Drift's past when his former mentor Shadow Raker comes to Earth to recover something Drift has taken from him - Slipstream and Jetstorm.
An experiment in combining accidentally causes the Autobots to swap personalities. Stuck in the wrong bodies, the team is called on a mission to defeat the Stunticons in a road race.
Strongarm worries that her Academy classmate Nightra may still harbor a grudge, but when a powerful foe comes after her old friend, Strongarm and the Bee Team put their sparks on the line to protect her. Soundwave also swears revenge on Hi-Test, one of his former Activator Mini-Cons, when he failed to acquire Strongarm's Decepticon Hunter.
An ancient Cybertronian signal sends Bumblebee and chivalry-obsessed Fixit to a remote English island for a routine scouting mission that quickly turns into the duo's very own call to adventure.
Grimlock acquires uncontrollable Super Speed, which proves to be a problem when the Autobots have to deal with a revenge-minded Simacore and his army of Mini-Con clones.
A runaway train's fusion engine is up for grabs and the Stunticons are in pursuit, so the Bee Team must do all it can to prevent them from getting the cargo. An additional threat arises as the train could potentially crash into Crown City Train Station.
Bee’s new leadership style is put to the test when Motormaster and the Stunticons go after a Meteorite Deflector Dish; the Bee Team is forced to combine and improvise together to take on Menasor.
Optimus Prime arrives to recruit Drift for a special mission, sparking a competition between Sideswipe and Strongarm over who’d be better suited to take Drift’s spot; the Autobots go to the moon to recover a dangerous weapon.
Steeljaw and his pack return and launch an attack on the Scrapyard, forcing the Autobots to abandon their home base; Sideswipe’s fear of abandonment threatens the Bee Team when they face their foes again at the Crown River Dam.
Bumblebee, Sideswipe, and Strongarm are captured by Steeljaw's Decepticons; Fixit works to keep Steeljaw and the 'Cons at bay while the captured Autobots attempt to escape.
The Bee Team struggle to recover a canister with radioactive fuel rods from Steeljaw and his pack, while Grimlock struggles to learn the difference between work and play.
Strongarm struggles with the correct way to treat a prisoner while also helping the Bee team keep Steeljaw and his pack from wreaking havoc at the nuclear power plant.
Soundwave finally escapes the Shadowzone to set up a Beacon Generator intended to summon Megatron! While the Bee Team engages the notorious Decepticon atop a skyscraper, Optimus Prime takes on Laserbeak in the skies over Crown City, Sideswipe learns a lesson in considering the consequences of his actions.
When Underbite eats part of the Autobots' GroundBridge, the Bee Team has to chase the teleporting Decepticon through various locations.
After the Energon seeking Wingcode infects the Autobots with a virus, Bulkhead joins Grimlock in his hunt for the Decepticon.
The Autobots' pursuit of Steeljaw hits an unexpected roadblock when Strongarm's old mentor Detective Dropforge arrives from Cybertron with orders to arrest the Bee Team.
When Optimus returns with old friends and dire warnings of a Cybertronian invasion of Earth, the Autobots must split up to defend their old home and their new one, with the Bee Team returning to Cybertron, while Optimus and his All-Stars stay behind to defend against the invasion's advanced force.
As the Bee Team struggles to liberate Cybertron from the Decepticon controlled High Council, Optimus and his All-Stars fight back the advance force of an Earth-bound Cybertronian invasion!
One car thief's incredibly bad night.
Grimlock discovers his signature weapon.
Fracture discovers some new Mini-Cons.
Slipstream and Jetstorm learn about an ancient ritual.
Airazor and Divebomb try to recruit the Cyclones.
Slipstream remembers why he became a criminal.