The past comes back to haunt members of the crew during a stopover at a space station, during which Four makes a stunning discovery, while Two and Five learn that some games of chance come with surprising risks. Elsewhere, Six receives some unwanted attention at a local clinic; and One and Three's attempts to sell the weapons in their cargo hold lands them at a dangerous disadvantage.
Chemical hypnosis and the ship's neural link are used to explore the memories secreted away in Five's subconscious, during which she uncovers the dark truth about Four and Six's violent pasts. She also learns about the circumstances that landed her on the ship and gains some insight into the idyllic childhood of a mysterious little boy.
Unbeknownst to the rest of the crew THREE has been trapped in a time loop, reliving the same day over and over. He must convince his crew mates that what's happening to him is real and find a way to stop the loop. Meanwhile, a mysterious mercenary infiltrates the Raza and THREE must deal with Sarah's new reality.
A friend of Adrian's is taken captive by one of Tabor's rivals, demanding a specific data file in exchange for her release. When the crew discover that the file contains information about the construction of a secret Ferrous battle fleet, they agree to help in exchange for the file. The only problem is Adrian isn't exactly sure where Tabor hid the data file.